Thursday 1 May 2014

THE ELEMENTS OF DRAWING

THE ELEMENTS OF DRAWING 
Drawing consists of three elements: line, shape, and form. The shape of an object can be described with simple one-dimensional line. The three-dimensional version of the shape is known as the object's "form." In pencil drawing, variations in value (the rela­ tive lightness or darkness of black or a color) describe form, giving an object the illusion of depth. In pencil drawing, values range from black (the darkest value) through different shades of gray to white (the lightest value). To make a two-dimensional object appear three-dimensional, you must pay attention to the values of the highlights and shadows. When shading a subject, you must always con­ sider the light source, as this is what determines where your highlights and shadows will be.


MOVING FROM SHAPE TO FORM
The first step in creating an object is establishing a line drawing or outline to delineate the flat area that the object takes up. This is known as the "shape" of the object. The four basic shapes­ the rectangle, circle, triangle, and square-can appear to be three-dimensional by adding a few carefully placed lines that suggest additional planes. By adding ellipses to the rectangle, circle, and triangle, you've given the shapes dimension and have begun to produce a form within space. Now the shapes are a cylinder, sphere, and cone. Add a second square above and to the side of the first square, connect them with parallel lines, and you have a cube.


CREATING VALUE SCALES
Just as a musician uses a musical scale to measure a range of notes, an artist uses a value scale to mea­ sure changes in value. You can refer to the value scale so you'll always know how dark to make your dark values and how light to make your highlights. The scale also serves as a guide for transitioning from lighter to darker shades. Making your own value scale will help familiarize you with the different variations in value. Work from light to dark, adding more and more tone for successively darker values (as shown at upper right). Then create a blended value scale (shown at lower right). Use a tortillon to smudge and blend each value into its neighboring value from light to dark to create a gradation.





ADDING VALUE TO CREATE FORM
A shape can be further defined by showing how light hits the object to create highlights and shadows. First note from which direction the source of light is coming. (In these examples, the light source is beaming from the upper right.) Then add the shadows accordingly, as shown in the examples below. The core shadow is the darkest area on the object and is opposite the light source. The cast shadow is what is thrown onto a nearby surface by the object. The highlight is the lightest area on the object, where the reflection of light is strongest. Reflected light, often overlooked by beginners, is surrounding light reflected into the shadowed area of an object.

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