Friday, 18 July 2014

LIFE DRAWING (FULL BODY)

LIFE DRAWING (FULL BODY) 
Drawing from a live model (also called "drawing from life" or "life drawing") is a wonderful exercise in drawing the human body in its various shapes and positions. Drawing from life helps you avoid overworking your drawing because you're instead focused on quickly recording the gesture and specific details of your model before he or she moves, resulting in a spontaneous, uncomplicated finished drawing. Take advantage of available models-your children, other family members, or friends-whenever possible. When drawing from life, be sure the pose is comfortable for the model. Allow short breaks for your models (also providing you time to rest), and don't require them to smile, as this can tire out their facial muscles. Because you're working at a faster pace, drawing from life will help you learn freedom and flexibility-both of which will benefit your drawings regardless of the type of reference. It also will help you appreciate the subtleties the eye perceives that the camera can't such as the twinkle in this man's eye!


Step One Using an HB pencil, lightly block in the basic shapes of the figure and the rocking chair, paying particular attention to the vertical lines and balance to make sure the figure doesn't look as if he's going to tip over in the chair. Notice that the model's back curves forward while the back of the chair angles backward, and his head aligns vertically with the back of the chair leg. Foreshorten the right leg and make the right foot larger than the left because the right leg is angled toward the viewer_


Step Two Begin to refine the shapes, indicating the clothing and shoes. Then block in the mustache and beard, and place guidelines for the facial features. Study the model's face to see how the proportions and placement of the features differ from the "average" proportions. 


Step Three With a B pencil, draw in the facial features and refine the shapes of the head, including the ear, hair, and hat. Then hone the rest of the body, drawing the folds and details of the fabric and adding the fingers on the left hand. Next further develop the chair, using a ruler to create straight lines. Continue by shading the hat, the sock, the far rocker, and the model's back. 


Step Four Using a 2B pencil, begin shading the hat, leaving the top edge and a line on the brim white. Add some detailing to the hair and beard with short strokes, following the direction of growth. Shade the clothing, leaving the areas white along the side where the light hits. Watch the shapes of the wrinkles and how they affect the lights and shadows. Also shade some of the rocker, and lightly sketch in the shapes of the cast shadows.


Step Five Lightly shade the face, varying your strokes to follow the different planes. Add further details and shading to the eyes, nose, mouth, ear, hair, and facial hair. Study your model to see what details will help create a likeness. Then shade the clothing and chair, always keeping in mind where the light is coming from and adjusting the lights and shadows as needed to enhance the illusion of depth. Use a 4B pencil for the darkest areas and leave the lightest areas pure white. Soften any hard edges with an eraser, a tortilla, or a tissue. finally, step back from your drawing, squint your eyes, and see if there are any areas that need to be corrected. If any areas are too light or too dark, adjust them as necessary. 


FACE DETAIL 
To create the beard, apply very dark tone to areas of the beard, showing the gaps between groups of hair. Also leave some areas of the paper completely white to reflect the areas of the beard that are in the direct path of sunlight. When detailing the face, shade very lightly to indicate wrinkles and creases. The wrinkles should appear soft, so avoid using hard lines. To create the twinkle in the eyes, pull out a highlight in each pupil with a kneaded eraser. 

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